Werewolf Concept Evolution 2019-2022
Werewolf Evolution is an ongoing character development project focused on reimagining the werewolf mythos through stylized anatomy, creature-driven storytelling, and cinematic horror illustration. Spanning multiple years, this body of work showcases the transformation of the creature’s design as my skills evolved—featuring early 2019 concepts, 2020 redesigns, and a refined 2022 interpretation with updated anatomy, proportions, grooming, and presentation.
Each illustration explores a different narrative angle: predation, confrontation, environmental atmosphere, and character silhouette. The progression highlights improvements in sculpting fidelity, surfacing, lighting, and overall creature appeal.My Role
Sole Creator: Responsible for all modeling, texturing, rigging, lighting, rendering, and compositing for both characters and the final scene.
Responsibilities
Creature Concept & Design
Designed multiple generations of the werewolf, refining proportions, posture, and anatomical exaggeration to build a unique visual identity.
Evolved the creature from a more humanoid 2019 look into a stronger, more bestial 2022 interpretation with pronounced musculature and feral traits.
Sculpting & Modeling
Created all high-poly and low-poly models, progressively improving edge flow, secondary forms, and facial structure.
Developed variant bodies and poses to explore character personality and aggression.
Grooming & Surface Detail
Crafted stylized fur patterns and muscle silhouettes to push mood and intimidation.
Added layered skin breakup, scars, roughness variation, and fine wrinkling in later versions.
Texturing & Lookdev
Painted skin, fur, and eye textures for multiple generations of the werewolf.
Enhanced realism and stylization through controlled specularity, subsurface scattering, and material breakup.
Rigging & Posing
Built custom rigs for all versions of the werewolf with flexible spine, expressive face controls, and strong limb posing capabilities.
Used the rigs to create dynamic, intimidating poses that push character attitude.
Lighting & Rendering
Developed dramatic lighting environments inspired by cinematic horror aesthetics—deep reds, fog, rim lights, and high contrast silhouettes.
Used atmospheric elements to emphasize power, mystery, and fear.
Environmental & Narrative Illustrations
Built scenes ranging from forest ambushes to stylized battle compositions.
Composed artwork with strong eye direction, narrative staging, and creature dominance.
Evolutionary Progression
Showcased the redesign across years, illustrating artistic growth in anatomy, sculpting finesse, rendering quality, and mood creation.
Each illustration represents a milestone in developing a signature version of the werewolf for your Thibodeaux universe.
Compositing & Final Polish
Combined render passes with color grading, texture overlays, glow, fog, and sharpening to enhance mood and grit.
Emphasized a gritty, stylized horror look throughout the project.
Software Used
3DS Max, Maya (Rigging and Posing), ZBrush, Marmoset Toolbag3, Substance Painter, Photoshop, After Effects, Corona Renderer, Topogun2
Werewolf Concept Sheet 2022
Dueling Fangs 2022
Werewolf 2022
The Fanged Legion 2020
Morning Hunt 2019
Wolf Pack 2020