Denice Bust 3D Illustration 2023

Denice Bust

My Role

Sole Creator: Responsible for the complete stylized character pipeline, from sculpting and texturing to rendering and compositing.

Responsibilities:

  • Concept Refinement: Developed and refined Denice’s stylized design, focusing on distinctive shapes, attitude, and presence.

  • Stylized Sculpting: Sculpted the bust with clear form exaggeration, clean lines, and stylized anatomy tailored for a strong profile and expressive facial features.

  • Retopology & UV Layout: Built clean, animation-ready topology and organized UVs for efficient material creation.

  • Texturing & Materials: Created stylized textures and surface detail, emphasizing readable color separation and a polished, illustrative finish.

  • Lighting & Rendering: Set up lighting designed to accentuate form, silhouette, and character mood.

  • Compositing & Polish: Composited the final renders, applying color grading, rim enhancements, and subtle effects for a clean, stylized presentation.

  • Compositing Breakdown Video: Produced a video breakdown showcasing the compositing workflow and layer-by-layer presentation process.

  • Final Presentation: Delivered a hero render, and breakdown passes to highlight the sculpting, texturing, and artistic intention behind the piece.

Software Used:

3DS Max, Zbrush, Maya (Rigging), Corona Renderer, Substance Painter, TopoGun 2, After Effects, Photoshop

Breakdown

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Tina Evolution 2015-2025

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Denice "Coyote" Evolution 2018-2023